Astrophotography

page under construction

Andromeda was indeed intended to be used in astrophotographical applications, such as planetary imaging. Currently there is a variety of software products available for this purpose, so why should you choose to use Andromeda instead of an already well established tool available for purchase market or just free download.

One reason for choosing Andromeda instead of a freely available capturing tool is because of its capability to work with more than one type of device. Currently (at the time of this writing the latest Andromeda release was 1.2.3), Andromeda is capable of capturing images from Video For Windows compatible devices, DirectX compliant devices and also includes an internal device for capturing the desktop and/or other windows on the screen of your computer. It is already planned that in the future, Andromeda will include one more device for processing images in a disk folder (post-processing), also the ability to handle various processing graphs and different cameras at the same time and who knows what other new additions will be made from there on. But still with all this in mind, Andromeda is aiming to keep a low price tag throughout its releases along with a free evaluation copy that you can use at all times with very few restrictions.

How can Andromeda help you in your astrophotographical applications is a matter of personal necessity. But already for a series of activities, such as planetary imaging, Andromeda is well fit to handle the necessary tasks in order to obtain good quality results. This page will show a case study for Jupiter capture on the night of September, 18th 2010. A video tutorial is available online on the bitnova's youtube channel bitnovaDevelopers and which is also embeded on this page.